0.6.0 Preview


Dear Commanders,

We are making good progress on version 0.6.0 for SALVO. This will be a major version and we would like to share some news on upcoming version with you. For more official updates and media, please check out https://twitter.com/JasX_RGP. Thank you for your continued support and patience.


Outlaw Frontiers - Introduction

Outlaw Frontiers is a new game mode that will be added to 0.6.0. Unlike existing single mission gameplay (Episodes and Encounters), it features procedurally generated, interconnected levels and missions. The plan for Outlaw Frontiers is for it to become the new primary experience for SALVO.

Within Outlaw Frontiers, there are currently two difficulties - each with its own conditions and modifiers. In the future, more difficulties may be added.


Outlaw Frontiers - Gameplay

In Outlaw Frontiers, you play as a bounty hunter/freelancer seeking opportunities in the outer edges of the solar system. 

Your job is simple: reach the end of the sector and defeat the boss target to claim your payout. Between you and the boss is a series of locations where you can choose your path. Each location is procedural generated, and contains objectives you can complete for rewards.

Main map view for Outlaw Frontiers. A more detailed tutorial will be available on the first alpha release.

Here are some examples of things you might find in your journey:

Freeports - merchant stations providing access to repairs and hangar facilities


Base Defense - defend a civilian outpost from a raid


Salvage - help out a stranded civilian freighter by retrieving materials nearby


Outlaw Frontiers - Progress

 At the time of this writing, here is the list of features for Outlaw Frontiers - including their states of development. Features marked with (Alpha) means they will be available in the first release which is currently aimed for Q1 2023.


[COMPLETE] Primary gameplay loop - play from start to finish (Alpha)

[COMPLETE] Normal difficulty (Alpha)

[COMPLETE] Hard difficulty (Alpha)

[COMPLETE] Per-session stats (Alpha)

[COMPLETE] Basic rewards (Alpha)

[IN PROGRESS] Tutorial (Alpha)

[IN PROGRESS] Boss variety (Alpha)

[IN PROGRESS] Objectives variety (Alpha)

[IN PROGRESS] Hazards variety (Alpha)

[PLANNED] Perks

[PLANNED] Faction reputation system

[PLANNED] Contracts and challenges

[PLANNED] Inventory system

[PLANNED] Random encounters

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Comments

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(+1)

Nice 😁👍 Looking forward to the new update.