0.7.3 Update
Dear Commanders,
SALVO has now been updated to version 0.7.3! This update comes with stability enhancements and some new content. Existing content has also been improved. You can see the changelog below
Also, please feel free to join the community on Discord! https://discord.gg/2gxSxFQvMj
Changelog
NEW
- Added a SOS variant for scan and retrieve missions
- (Outlaws) Added new mission type: Hit & Run
- Added new active module: Tactical Rearm
- Mass Mover missiles and Magnetic Grapplers projectiles now reduce ship damage resist on hit
IMPROVEMENTS
- Max camera sensitivity settings increased
- Added missing assets for sounds effects and character art
- Improved mission objectives feedback/warnings for Convoy Intercept
- Added tips for subsystems in hangar
- Adjusted Fast Asteroids hazard obstacles speeds
- Tweaked projectile trail effects and basic movement
- Increased Nuclear Missile support power damage area radius
- Increased EMP Blast module subsystem damage and disable duration
BUG FIXES
- Fixed strikecraft behavior moving into a destroyed enemy target they were ordered to attack
- Fixed enemy turret ranges scaling incorrectly at high player levels
- Fixed stats calculation for number of total missiles fired
- Added a fix for unlocks not being updated properly after claming Fleet Rank rewards
Files
Get SALVO
SALVO
Tactical Ordnance Command
Status | In development |
Author | Jas X |
Genre | Strategy, Action |
Tags | Boss battle, Real time strategy, Roguelite, Sci-fi, Singleplayer, Space, Space Sim, Tactical |
More posts
- 0.7.2 Update71 days ago
- 0.7.1 UpdateFeb 06, 2025
- 0.7.0 UpdateDec 01, 2024
- 0.6.14 UpdateNov 08, 2024
- 0.6.13 UpdateSep 20, 2024
- 0.6.12 UpdateJun 25, 2024
- 0.6.11 UpdateMay 20, 2024
- Discord CommunityApr 26, 2024
- 0.6.10 UpdateApr 17, 2024
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