0.5.1 Update
Dear Commanders,
Version 0.5.1 for SALVO has been released! This update includes bug fixes, balancing changes and stability improvements. Please see the full changelog below. Thank you for supporting the game and we hope you enjoy the new update.
NEW - added new passive module TACITUS 2.0 which provides powerful tactical intel in battle
IMPROVEMENT - turrets in hangar can now be sorted by level and type
IMPROVEMENT - added more help messages and tutorials
IMPROVEMENT - added offscreen objective indicators
IMPROVEMENT - added map scrolling sensitivity option in pause menu
IMPROVEMENT - max zoom level is now farther away
BALANCE - reduced momentum penalty on ship rotation
BALANCE - increased overall missile damage and reload time
BALANCE - enemies now scale with player weapon levels
BALANCE - reduced vfx intensity when sensors are disabled
FIX - active protocols now work correctly when switching between units
FIX - camera movement in hangar is now smoother
FIX - finish button after zone capture mission now works properly
FIX - added fix for gunship launch cinematic sometimes being broken
Files
Get SALVO
SALVO
Tactical Ordnance Command
Status | In development |
Author | Jas X |
Genre | Strategy |
Tags | Futuristic, Real time strategy, Sci-fi, Singleplayer, Space, Space Sim, Tactical, Top-Down, Unity |
More posts
- 0.7.0 Update10 days ago
- 0.6.14 Update33 days ago
- 0.6.13 Update82 days ago
- 0.6.12 UpdateJun 25, 2024
- 0.6.11 UpdateMay 20, 2024
- Discord CommunityApr 26, 2024
- 0.6.10 UpdateApr 17, 2024
- 0.6.9 UpdateApr 01, 2024
- 0.6.8 UpdateDec 31, 2023
- 0.6.7 UpdateDec 03, 2023
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